
Having over 350 Black Hole Gun ammo, along with Homing Bullets to make sure the black holes stay on the boss, sure does trivialise the Lich fight.
#Enter the gungeon drum clip full#
that was a pretty easy Lich kill, never even got hit once (had a Full Metal Jacket so those blanks are proof of that). The M61 Vulcan is a hydraulically, electrically or pneumatically driven, six-barrel, air-cooled, electrically fired Gatling-style rotary cannon which fires. Later on the Lich Fight this happened, I made sure to screenshot it this time. swapping off of it and back to it returned it to 30/30 so I'm fairly certain it was indeed a bug, an easily replicated bug, too, though I'm not sure why it happens, if it's the Magazine Rack itself, or if its it's synergy with the Drum Clip. Then suddenly my Black Hole Gun had ~115/30 ammo. Movement speed is also increased while M1 is held. M1 Multi-Tool - If the player also has Scope, Drum Clip, Ammo Belt, Backpack, or Utility Belt, M1's reload time is decreased by 20, its magazine size is increased by 50, and its maximum ammo is increased by 80. Except, none of my other guns would max out on ammo using the Magazine Rack, only the Black Hole Gun. Diazepam - Muscle Relaxant increases this gun's damage by 50. I also had the Drum Clip, which has a synergy with Magazine, though I'm not sure what that synergy does, so I assumed it had something to do with the synergy. I started noticing during the Advanced Dragun fight that when I used the Magazine Rack, shot out a Black Hole, and swapped to another weapon to shoot the boss with, my Black Hole Gun often went back to 30/30 ammo, regardless of its current ammo stock was. Overview of the events of 2017 in video gamesĢ017 saw the release of numerous video games as well as other developments in the video game industry.During my latest Rainbow run, I got the Magazine Rack, which creates an area of "infinite ammo", as long as you're in that area all of your guns have infinite ammo. The Nintendo Switch console was released in 2017, which sold more than 14 million units by the end of 2017, exceeding the underperforming Wii U lifetime sales, and helped to revitalize Nintendo, alongside the "retro" Super NES Classic Edition console, the refreshed New Nintendo 2DS XL handheld, and a strategy for mobile gaming. Microsoft also released the higher-powered Xbox One X targeted for 4K resolutions and virtual reality support. Top-rated games in 2017 included The Legend of Zelda: Breath of the Wild, Super Mario Odyssey, Persona 5, Divinity: Original Sin II, and Horizon Zero Dawn. One of the most influential games of 2017 was PlayerUnknown's Battlegrounds, which was released in early access for personal computers in March 2017 and by the end of the year had sold 30 million units, breaking several concurrent player count records and established the battle royale genre. EtG 23-50-16.png Backup Gun Sunglasses Mimic Tooth Necklace EtG. Quizzes Events Quiz Creation Community Videos SporcleCon Quiz Categories. Enter the Gungeon is a gunfight dungeon crawler following a band of misfits seeking to shoot.

#Enter the gungeon drum clip plus#
The highest-grossing game of the year was the mobile game Honor of Kings, known as Arena of Valor internationally. Items Super Hot Watch Drum Clip Blood Brooch EtG 08-38-31.png. MDQL is traveling.sort of Check the thread. 276 Spice 277 Fat Bullets 278 Ice Bullets 279 Superhot 280 Drum Clip 281 The Blueprint 284 Homing Bullets 285 Blood Brooch 286 Plus One Bullets 287 Backup Gun 288 Bouncy Bullets. ^ a b Certain award presentations combine these categories.Top-rated games Major awards Category/Organizationġ8th Annual Game Developers Choice Awards 2.2 Highest-grossing free-to-play games.Considerable debate was held over the use of loot boxes in video games and whether they constituted gambling, coming to a head with the release of Star Wars Battlefront II. Metacritic is an aggregator of video game journalism reviews. It generally considers expansions and re-releases as separate entities. Releases scoring higher than 90/100 in 2017 GameĪccording to analyst firm Newzoo, the video game industry had $116.6 billion in global revenues, a 10% growth from 2016. I am very sorry for how insanely close to my mouth my mic was.ALSO, when I referred to getting 'insanely lucky', I was talking about getting an ammo drop on. This growth was primarily driven by mobile gaming, as 43% ( $50.4 billion) of those revenues came from this sector, a growth of 23.3% from 2016. Of the remaining, 29% ( US$33.3 billion) came from consoles hardware and games, and 28% ( $32.3 billion) from personal computer games.
